Otherwise runs perfectly (some artifacts during the opening movie and loading screens, but that's fine)ĭidn't try the remaining standard plugins because just like Pete's D3D Driver 1.74 they have no option to play in 4:3. Pete's D3D Driver 1.74 + any sound plugin: as far as I see, there's no way to play in full-screen 4:3 with this plugin on a widescreen monitor, stretching the game out a lot. There are also noticable graphics glitches, such as the background around the enemy digimon warping when the enemy digimon moves to attack you ePSXe GPU core 2.0.0 + any sound plugin: despite the fps counter showing a steady 50, the game is very choppy. It does work fine with ePSXe GPU, but that plugin has the following issue: any graphics plugin + ePSXe SPU core 2.0.0: the music crackles a lot with this plugin regardless of Latency setting. Otherwise this combination runs perfectly Setting a manual fps limit and changing sound mode didn't do a thing. DSound Audio Driver 1.9: the game runs mostly at 60 fps and at some points even 120 fps. Pete's OpenGL2 GPU core 2.0.0 + P.E.Ops. Here are the combinations of plugins I tried and the results (note: ePSXe version is 2.05): Unfortunately, I can't get the game to run properly. I'm specifically trying to play the 50fps European Digimon World 2003 over the 60fps American Digimon World 3 because the American version lacks the end-game content.
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